//==============================================================================
// Carthaginian Sacred Band_anim.txt
//==============================================================================

import spartiate_spear_anim.txt

//==============================================================================
define CarthaginianShield
{
			set hotspot
			{
				version
				{
					visual bigshield
					ReplaceTexture Attachments G Shield Copper/pikemanshield
				}
			}
}

//==============================================================================
define Head
{
   TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
   set hotspot
   {
      version
      {
         Visual Infantry G Hoplite Head Bronze
	 ReplaceTexture infantry g hoplite head bronze/infantry g hoplite head iron
      }
   }
   set hotspot
   {
      version
      {
         Visual Infantry G Hoplite Head Bronze
	 ReplaceTexture infantry g hoplite head bronze/infantry g hoplite head iron
      }
   }
   set hotspot
   {
      version
      {
         Visual Infantry G Hoplite Head Bronze
	 ReplaceTexture infantry g hoplite head bronze/infantry g hoplite head iron
      }
   }
   set hotspot
   {
      version
      {
         Visual Infantry G Hoplite Head Bronze
	 ReplaceTexture infantry g hoplite head bronze/infantry g hoplite head iron
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
      TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hypaspist_IdleA
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
      set hotspot
	   {
	      version
	      {
				Visual Infantry G Hypaspist_IdleA
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hypaspist_IdleA
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hypaspist_IdleA
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
   }
}



//==============================================================================
anim Walk
{
   SetSelector
   {
      TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_WalkA
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.40 true   
//-- end auto generated section
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.40 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.40 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.40 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
      TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_Attackb
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.30 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
         }
			version
         {
				Visual Infantry G Hypaspist_Attackb
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.51 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_Attackb
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.30 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
				Connect TopOfHead Head hotspot
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
         }
			version
         {
				Visual Infantry G Hypaspist_Attackb
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.51 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
				Connect TopOfHead Head hotspot
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_Attackb
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.30 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
				Connect TopOfHead Head hotspot
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
         }
			version
         {
				Visual Infantry G Hypaspist_Attackb
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.51 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
				Connect TopOfHead Head hotspot
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_Attackb
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.30 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
				Connect TopOfHead Head hotspot
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
         }
			version
         {
				Visual Infantry G Hypaspist_Attackb
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.51 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
				Connect TopOfHead Head hotspot
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_DeathA
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.00 false MaleDeath checkVisible 
//-- end auto generated section
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.00 false MaleDeath checkVisible 
//-- end auto generated section
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.00 false MaleDeath checkVisible 
//-- end auto generated section
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}


//==============================================================================
anim Bored
{
   SetSelector
   {
      TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hypaspist_boredA
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hypaspist_boredA
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hypaspist_boredA
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hypaspist_boredA
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
   }
}

//==============================================================================
anim heal
{
   SetSelector
   {
      TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hypaspist_boredA
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
              			 tag SpecificSoundSet 0.00 false Heal checkVisible 
				//-- end auto generated section
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hypaspist_boredA
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
              			 tag SpecificSoundSet 0.00 false Heal checkVisible 
				//-- end auto generated section
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hypaspist_boredA
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
              			 tag SpecificSoundSet 0.00 false Heal checkVisible 
				//-- end auto generated section
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hypaspist_boredA
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
              			 tag SpecificSoundSet 0.00 false Heal checkVisible 
				//-- end auto generated section
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_FlailA
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_FlailA
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_FlailA
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_FlailA
				ReplaceTexture Infantry G Hypaspist Standard/sacredband
				connect RightHand spear hotspot
				connect LeftForearm CarthaginianShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}


